![tfe v0 build 20231224 cover](https://tamafutoshi.net/wp-content/uploads/2023/12/tfe_v0_build_20231224_cover-1024x576.png)
![tfe v0 build 20231224 cover](https://tamafutoshi.net/wp-content/uploads/2023/12/tfe_v0_build_20231224_cover-1024x576.png)
![rtx off mmd style](https://tamafutoshi.net/wp-content/uploads/2023/12/rtx_off_mmd_style-1024x576.png)
![rtx on experimental](https://tamafutoshi.net/wp-content/uploads/2023/12/rtx_on_experimental-1024x576.png)
![rtx on mmd style](https://tamafutoshi.net/wp-content/uploads/2023/12/rtx_on_mmd_style-1024x576.png)
TF Engine has been updated. Let’s see what changed (Build 2023.12.24):
- Added MMD style raytracing shader.
- Changed animation frame data and frame time evaluation.
- Removed auto IK on/off set up after adding motion. You have to turn them on or off manually.
- Material is now using only 1 shader.
- Updated camera code. No zoom out limit.
- Fixed default toon index bug (index from PMX editor starts from 1).
- Refactored and cleaned up code.
You can check for download page on the menu. Have fun!